Art, code and miscellaneous experiments from Demoscene Passivist related in some way to JOGL. For more take a look at www.jogamp.org
JOGL2 port of some basic fragment shaders implementing sepia, grayscale, gray-invert and color-invert effect. Code as always on Github: GL2_BasicFragmentShading.java. Corresponding fragment shader code can be found here: rasterizationshaders/
NIGHTNIGHT by DEDDY