Art, code and miscellaneous experiments from Demoscene Passivist related in some way to JOGL. For more take a look at www.jogamp.org
Video of the TV-/surveillance-camera post-processing filter. Sorry for the bad quality, but YouTube nearly compressed the effect away :) … anyway as always the code can be found here: GL3_AnalogDistortions.java Shader: .fs
NIGHTNIGHT by DEDDY