Upgrade to JOGL2.0 RC(b3)

With the recent release of JOGL2 Release Candidate I thought it would be a good opportunity to upgrade the codebase of my framework/routines to the latest state-of-the-art JOGL version. Migration was a cakewalk, I only had to do minimal changes to my code. As far as I have tested everything works fine, all routines work as intended both on NVidia+ATI (using GLCanvas/AWT). I also tested the new NEWT fullscreen functionality wich should be a replacement for the AWT “Fullscreen Exclusive Mode” and I must say the results look very promising (tho there are currently some issues wich prevented me from switching completely to NEWT).

NIGHTNIGHT by DEDDY